Spiff's Sentinels of the Multiverse Resources
These are accessories and resources I've made for the Sentinels of the Multiverse
card game, the best cooperative card game I've ever played.
If you have any questions, suggestions, or see anything in my files that is incorrect or needs updating, please contact me at firstname.lastname@example.org
(Aug 3, 2014) Updated the hero hp trackers to use a more comic book-ey font on the spinners. Same functionality, they just look better now.
(Jul 21, 2014) Added my oversized custom versions of Bunker's Mode cards to the Print & Play page.
Game Randomizer: You select which heroes/villains/environments to include and
how many heroes you want in the game, and this page will randomly generate a match-up fitting your criteria.
If you include alternate versions of characters, the Randomizer will always only pick one of them (you'll never
have two versions of the same character in your results).
Story Challenge Point Tracker: This page lets you track your Sentinels
Story Challenge (achievement) points by entering the info into a web form. All of your data is stored in the URL
once you click "submit", so bookmark or copy that and your progress will be saved.
iPad-ready Game Info
Rules & Clarifications: This semi-official FAQ contains rules clarifications and errata collected from the SotM forums. Only clarifications which
have received an official ruling from someone from the SotM team are included in the document. Also included are the official core rules.
Last updated: 9/11/14
Card List / Card Updates: This PDF contains a comprehensive card list for all decks, a breakdown of the total
number of cards in the game, details about the various card updates that have happened since the first time they've been printed, and a side-by-side comparison of cards
that changed from their original printing when the Enhanced Edition came out.
SotM Scenarios: this is a series of scenarios you can use to add some variety to your game. Each one tells a story of why the battle
you're fighting is taking place, and each has its own win condition which shouldn't necessarily make the game more difficult, just different. If played in order, the stories from
each scenario string together to create a larger storyline, as if you were playing through a comic book series.