Print & Play Accessories
I use 110 lb. card stock paper when I print my accessories on my home printer. I've used both a color laser printer and an inkjet printer. Both work well.I don't have any advice for printing these at a print shop because I've never done it (sorry).
Accessories grouped by expansionWhat's included in each set: |
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Card Boxes
Custom card boxes for all of the heroes, villains, and environments. There is one set sized for unsleeved cards and one sized for cards in penny sleeves - you can print whichever set you need.
I still have the original hero-only, non-sleeve card boxes which are sized for the original printing of the game, on the thinner cardstock. If you have the Enhanced Edition, you don't need these. |
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Oversized Hero HP Trackers
These are 4x6 oversized hero cards which include an integrated hp tracker. The larger character card really make the heroes look great on the tabletop. |
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Oversized Villain cards
These are 8x6 oversized villain cards. They combine the two separate villain cards that come with each villain deck into a single, giant target for your heroes to battle. I've made a few changes to the layout of the rules to enhance their readability, which helps as you're quickly scanning the cards looking for start-of-turn or end-of-turn effects. |
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Environment Mats
These are 8x7 cards that act like a placemat for the environment deck, with spaces to put the deck and discard piles. The mat doesn't add any actual functionality to the game but I think having it laid out on the table helps give the environment more of a visual presence in the game. |
Other accessories
3D Effect-Tracking Tokens3D TokensThese are pyramid-shaped 3D tokens you can use to help you remember effects on cards during your games. I had specific uses for each in mind when I made them, but you can use them however you like. The tokens are:
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Tiny HP TrackersTiny HP TrackerThese are small (a little bigger than an American quarter) hp trackers you can use instead of tokens, dice, or pen & paper. They are best suited for minions or other lower-hp targets in the game, though they can be used for heroes and villains too. They are not perfect replacements for other hp tracking methods (for example, you can manipulate a die or a pencil with one hand while these require two), but these won't be affected by an accidental table bump the way dice can, you don't have to continually make change for hp tokens with these, and you won't have to count and recount pile of counters when determining who has the highest/lowest hp on the table. |
Dual-Dial HP TrackersDual-Dial HP TrackerThese are about the size of a playing card so they can be easily stored along with the rest of your decks. The two dials allow you to track hp up to 99 so these are best used for tracking hero or villain hp. There are eight different designs in the PDF with different colors and characters on them to give you a range of choices. |
Customized Character cardsCustomized Character CardsI've made changes to a few hero and villain oversized character cards to make them more fun to play (in my opinion) and have collected them here in case you want to give them a try too. These are the versions I play with all the time. They are:
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Universal Effects TrackerUniversal Effects TrackerThis is a card you can use to track universal modifiers during a game. If a modifier affects all hero targets, or all environment cards, etc., just drop a single token onto this card to track it. It is 2.5-in x 6-in, which matches one of my oversized villain cards in height. |
Deck Search SheetsDeck Search SheetsOur gaming group has found that even with decks we're familiar with, when we play a card that lets you search your deck for a certain type of card, there's often a lull in the action as the player picks through every card in the deck looking at all of their choices. A better solution is to have a quick-reference sheet listing all the possible options for each of the search cards so that you can choose the card you want before you even pick up the deck to find it. That's what these sheets are for. Each page in the file has multiple sheets on it which you'll cut out and keep handy whenever you need to search for a card. Each of those sheets is twice the size of a physical card, which means you could just fold them in half and put them in the box with the deck they go with if you want. Or you can do what I do and just staple them all together. |
Quick Reference SheetQuick Reference SheetIf you've been keeping up with SotM, you've likely got quite a few heroes, villains, and environments to choose from whenever you play. I find that rather than digging through my box of cards to see who I'm in the mood to play, it helps to have the menu of choices all in one place. |
Vertical Card DividersVertical Card DividersThe game and each expansion come with a set of colorful dividers for separating your cards. These dividers are great for storing cards in a horizontal orientation, but if you store your cards vertically (like I do), the provided dividers aren't much use. This file has vertical dividers for all decks in the game, color-coded so it's easy to tell which are heroes, villains, environments, etc. Each divider also shows the hero's/villain's/environment's difficulty rating. |
OblivAeon standupsOblivAeon standupsSure, the OblivAeon expansion came with a cool OblivAeon standup to move between battle zones, but what about everyone else? This file has printable standups for every hero in the game (not every variant, every hero), all the Scions, and each of OblivAeon's three forms, plus a couple of extra options for the more changeable heroes like Naturalist and Sky-Scraper. |
Hunted Naturalist Form TrackerHunted Naturalist Form TrackerThe Naturalist's promo card, The Hunted Naturalist, allows him to choose a form which lasts until the end of his next turn. Because it's his next turn, that means he will often have two forms in effect at the same time (this turn's choice and last turn's choice) and it can be difficult to keep track of the choices from turn to turn. This tracker has two dials to show which form you chose this turn (top) and last turn (bottom). When your turn is over, you clear the "chosen last turn" dial (one of the choices on the dial is blank) and rotate the tracker so that your current choice (the top dial) becomes your previous choice (the bottom dial). Rinse and repeat. Alternately, you can use the 3D tokens in this file to track form choices. After your turn, you remove all "last turn" tokens and flip all "this turn" tokens to show "last turn". The tokens are also useful if you use a power out of turn and so can get three forms in play at once. The dial tracker is card-sized for easy storage along with the rest of deck. |
Alt. Bunker Mode cards (plus Naturalist)Alt. Bunker Modes cardsI play a slightly modified version of Bunker's Mode cards, but rather than having to fit custom cards in with the rest of the deck, whenever I play a Mode card, I lay out one of these oversized Mode cards (sized to be the width of two vertical normal cards) instead. These modified Mode cards can be returned to your hand at the start of Bunker's turn rather than being destroyed, and with Upgrade and Recharge mode, allow you to get the full benefit of the Mode on the turn you play them rather than having to wait an additional turn before the full benefits kick in. Tip: whenever I play a Mode card, I put the normal-sized card from my hand beneath the oversized one, so it's out of sight. Later, if the Mode is removed from play for whatever reason, I just set the oversized version aside, and put the original Mode card wherever it needs to go. Bonus: Here are three oversized form cards for the Naturalist. No rules changes, I just thought they'd be fun to use. |
The Cauldron: oversized cardsThe Cauldron: oversized cardsThe Cauldron is a very popular fan-made collection of decks for SotM created by Matthew Bishop (tosx on BGG). I've made a few oversized hero and villain accessories for tosx's stuff, though it's not a complete set. Last updated: 1/30/15 |